P.N.I.F. Southbound is made by 4 Real Studios, the first game project group that I ever joined during my education at The Game Assembly. You play as a penguin racing through the desert in the pursuit of more fuel.
This was my first game project at The Game Assembly and during this project I got introduced to the agile methodology and working with SCRUM in sprints. I have later, during the following projects, got more and more familiar with this way of working and come to appreciate its many benefits.
During this project I worked on the obstacles and created the functionality for the exploding cactus and the slowing skull.